Shining Force Gaiden Final Conflict

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characters
characters:the force:knuckles
Class: Monk (MONK)   Promotion: Master Monk (MMNK)   Race: Half-giant
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Knuckles, Monk of the Shining Force Knuckles is part of the Shining Force from the beginning.

Despite his short and stumpy appearance in the picture to the left, he's actually a half-giant like Gong from Shining Force 1. He has a reasonable attack if you train him, although he's by no means the best of your healers, and never learns Aura.

Knuckles

Monk Knuckles

Master Monk Knuckles

characters:the force:knuckles' statistics
Summary: Growth slows down dramatically, leaving Knuckles with mediocre stats and low MP.
Key:
stat grows slowly but consistantly, finishing low
stat grows at medium speed, finishing medium
stat increases at a steady rate, finishing high
stat increases quickly & steadily, finishing high
stat grows slowly, then increases quickly, finishing high
stat grows quickly, then slows dramatically, finishing low
stat grows quickly, slows dramatically then speeds up again, finishing high
Growth Rates of Statistics

HP
MP
AT
DF
AG
Normal
HP
MP
AT
DF
AG
Promoted
Initial Stats
LV : 01
HP : 11
MP : 06
AT : 08
DF : 04
AG : 03
MV : 05

Initial Weapon
Leather Glove

characters:the force:knuckles' weapons
Weapon types: Gloves & Knuckles   Best Weapon: Battle Knuckles
  - Pre-promotion Weapons (MONK) can also be equipped following promotion
weapon attack boost use effect/notes
leather glove attack +5 no effect
power glove attack +9 no effect
  - Post-promotion Weapons (MMNK) can only be equipped following promotion
weapon attack boost use effect/notes
brass knuckles attack +12 no effect
battle knuckles attack +15 no effect
kaiser knuckles attack +22 cursed, MOV-1

characters:the force:knuckles' spells
Magic type: Defensive & offensive
Below is a list of the spells learned by this character, and at which level (a "+" indicates the character must be promoted) the character needs to be for the spell level to increase.
Heal - restores member's HP
Level 1
Level 2
Level 3
Level 4
1
4
17
15+
Antidote - cures poison/paralysis
Level 1
Level 2
Level 3
Level 4
6
12+
n/a
n/a
Sleep - puts monsters to sleep
Level 1
Level 2
Level 3
Level 4
10
n/a
n/a
n/a
Anti-spell - silences enemy
Level 1
Level 2
Level 3
Level 4
13
n/a
n/a
n/a


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